Nurikabe


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Nurikabe is a logic puzzle with a bit complicated rules and challenging solutions.

The rules are not so simple. :)
You have a grid of squares Some cells of the grid start containing numbers. The goal is to determine whether each of the cells of the grid is "black" or "white" (Islands in the Stream calls these "water" and "land" respectively). The black cells form "the nurikabe" (Islands in the Stream calls it "the stream"): they must all be orthogonally contiguous (form a single polyomino), number-free, and contain no 2x2 or larger solid rectangles (Islands in the Stream calls such illegal blocks "pools"). The white cells form "islands" (which is where Islands in the Stream got its name): each number n must be part of an n-omino composed only of white cells. All white cells must belong to exactly one island; islands must have exactly one numbered cell. Solvers will typically shade in cells they have deduced to be black and dot (non-numbered) cells deduced to be white.
Left click on a square to make it black. Right click to mark with dot. Click and drag to mark more than one square.

Video Tutorial
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Nurikabe


5x5 Easy Nurikabe | 5x5 Hard Nurikabe | 7x7 Easy Nurikabe | 7x7 Hard Nurikabe | 10x10 Easy Nurikabe | 10x10 Hard Nurikabe | 12x12 Easy Nurikabe | 12x12 Hard Nurikabe | 15x15 Easy Nurikabe | 15x15 Hard Nurikabe | 20x20 Easy Nurikabe

New Puzzle
This Month
1. hkjsf
157
00:40.01
2. cp s
16
00:48.09
3. Irbis
69
00:56.37
4. Oryn
172
01:07.57
5. Goomy
137
01:09.89
6. Solver83
83
01:30.43
7. Dorice
266
01:32.44
8. Jbrunt
142
01:32.54
9. Hemmox24
30
01:39.90
10. 222champ
27
01:50.21
11. FunAcroFly
125
01:51.10
12. Tiyain
39
01:52.05
13. Koakuma
53
02:04.59
14. charlesa 02:46.61
15. DerekDuYM 02:48.98
16. guass
27
02:50.36
17. CitricBase
9
03:17.05
18. giovannipu
24
03:51.41
19. menden 04:30.56
20. Taco1717
76
06:40.27
This Week
1. hkjsf
157
00:40.01
2. Irbis
69
00:56.37
3. cp s
16
01:19.92
4. Goomy
137
01:23.29
5. Solver83
83
01:30.43
6. Koakuma
53
02:04.59
7. DerekDuYM 02:48.98
8. charlesa 02:49.86
9. guass
27
02:50.36
10. giovannipu
24
04:31.51
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MO3
1. numbrr
312
00:16.73
2. bearn
206
00:19.57
3. Puzzleist
115
00:24.15
4. vowels
216
00:26.05
5. sfumato
166
00:26.65
6. haramey
237
00:28.31
7. miggy
159
00:30.45
8. Douglas Shamlin Jr.
719
00:32.25
9. qqwref
266
00:32.64
10.anonymous
10
00:33.59
AO5
1. numbrr
312
00:17.04
2. bearn
206
00:19.95
3. Puzzleist
115
00:24.16
4. vowels
216
00:27.49
5. sfumato
166
00:28.12
6. haramey
237
00:28.77
7. Douglas Shamlin Jr.
719
00:31.44
8. miggy
159
00:33.83
9.anonymous
10
00:34.17
10. qqwref
266
00:35.91
AO12
1. numbrr
312
00:21.86
2. bearn
206
00:22.69
3. vowels
216
00:28.27
4. Puzzleist
115
00:29.97
5. sfumato
166
00:33.67
6. haramey
237
00:35.19
7. Douglas Shamlin Jr.
719
00:36.08
8.anonymous
10
00:36.17
9. miggy
159
00:42.30
10. qqwref
266
00:43.40
Robots / programmatic solversinfo  
1.Charlie Li
61
00:00.224
2.4s4f400:00.373
3.nbjohnson00:00.735

* MO3 - Mean of 3. The average of 3 consecutive times.
AO5 - Average of 5. The average of 5 consecutive times ignoring the highest and the lowest.
AO12 - Average of 12. The average of 12 consecutive times ignoring the highest and the lowest.
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